The Blender Game Engine is a discontinued component of Blender, a free and open-source 3D production suite, used for making real-time interactive content.
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline.
In a nutshell (and following the TITLE) IMO Blender is the better package. Unity doesnt do modelling and its animation is poor but the game engine aspect is decent. Blender does do modelling and its animation is top notch. It also does engine stuff but its poor.
As for the reasons for removal we can conclude it was an old and aging component, it was largely unmaintained, suffered from several bugs and limitations, and the Blender Foundation probably lacked the energy, motivation and manpower to maintain it properly.
Unreal Engine is free to use. ... Unreal Engine End User License Agreement for Publishing: This license is free to use; a 5% royalty is due only when you monetize your game or other interactive off-the-shelf product and your gross revenues from that product exceed $1,000,000 USD.
2 GHz quad core CPU. 2 GB RAM. 1920 x 1200 pixels display with 24-bit color. 3-button mouse....The Blender Foundation recommends these minimum requirements:
Blender is like a jack of all trades,most of the buttons you see you will probably never use unless you study more into those fields. You do not need to know any coding if you want to go the 3d modeling route. ... You don't need to be a coder to use blender, but it always helps.
Blender will use all your RAM up to 16TB (64bit). Its up to the OS to provide the memory for blender. If you have a page file it starts at around 2 GB or 4 GB and windows expands the page file when needed. However, they might not be as fast as Blender requests more memory.
Those who are rendering large files or doing other memory intensive work, should consider going with 32GB or more. But outside of those kinds of use cases, most of us can get by just fine with 16GB.
Is 8GB RAM enough for Blender? Yes, 8GB will run smoothly. But other factors also matter. You must have a good GPU for rendering or else your rendering time will be more.
Quick Overview Of Best Laptops For Blender
Blender can run on about any laptop. Maybe it could not support “hight charge” on some configurations but it will open up. You may check the really minimal configuration : 32-bit dual core 2Ghz CPU with SSE2 support.
Anyway, it's software from Blender.org. It's official and it's safe, but it's not 100% stable in that it may crash to desktop. Or it might even freeze your computer and require a restart. ... if you got it from blender.org, it should be safe, unless there's been a break in & the site is compromized (unlikely, though).
System Requirement to Install Blender The program requires a minimum of 32-bit dual core CPU that is 2GHz with SSE2 support and a 64- bit quad core CPU is recommended mostly. 2. The software at least requires a 2GB RAM. ... While it is highly recommended to use an Open GL 3.
Recommended
As long as you have a relatively recent i5 CPU (or better) in your PC you could have the CPU run your Blender renders. But for best possible performance and faster, more stable, renders… use the GPU As well.
In short, No, you do not need an external GPU. Not to get too technical but except for drawing and viewport stuff amongst some other things, much of Blender's core functionality relies very little on a fully fledged GPU. ... We therefore can't officially support and guarantee that Blender works fine on those systems.
When it comes to pure rendering, the Core i5-8400 offers best-in-class performance. It is only challenged by AMD's pricier Ryzen 5 1600X. The console variant of LuxRender confirms that none of Intel's Core i5s can compete with the Ryzen 5 1600X, stock or overclocked.
Best CPU for 3D Rendering